Defense
Abilities
Shielding
Rewards
Sources
default:
type: damage
excluded_cause: fall
must_survive: true
use_original_damage: true
sources:
mob_damage:
damager: mob
xp: 1
menu_item:
material: zombie_head
unit: '{sources.units.damage}'
include_projectiles: true
player_damage:
damager: player
xp: 2
menu_item:
material: player_head
unit: '{sources.units.damage}'
include_projectiles: trueLast updated